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On the flip side the tactics implementation in the “Text Mode” is great. The navigation is clunky and you’re never really sure of what you’re changing. The implementation of team and player tactics is an interesting one because within the 3D match view the implementation is poor. Football management games are a long haul anyway without having to sit through 10 minutes of gameplay, its a personal thing but I was using the text mode in a flash. The only problem I have with the 3D match engine is that the games take too long. The graphics and presentation are a big step up compared to any of its rivals but to be honest with EA’s back catalogue of FIFA game engines, it’s to be expected. It’s a lovely feature which allows you to stamp your play style on the team early on.Īnother worthy mention is the 3D match engine. During the camp you can tailor the training and tactical areas you want the squad to focus on by assigning points which are limited. But in FIFA Manager 11 you have the option to send your team away on a pre-season training camp. I tend to hate pre-season in management games because apart from building up fitness and battering lower league opposition there isn’t really much point to it. That sounds a lot but it only really takes in the top players and leagues present in the game. There are also a rather impressive number of real player faces available, 13,000 to be exact. It gives a tremendous feeling of realism and immersion which is so important in this genre. From team badges and kits to league specific branding, it’s all there and packaged brilliantly. As you’d expect from an official FIFA game its implementation is comprehensive. The games major strength is the licensing. It can all be customised though which does help but I would have preferred something a little more refined to begin with. Things can feel a little too cluttered at times, with more overlay menus than you can shake a stick at. The styling of the menus is excellent they’re bright, vibrant and teeming with information but some of this gloss seems to have been at the expense of usability. Is being able to invest your personal wealth in property, really necessary? In my opinion no but thankfully it can be deactivated during the game setup. Luckily there are options to remove some of the other gimmicky additions which could potentially intrude on your managerial experience. The suit option really annoys me because it’s never represented in game, it’s a throw away token gesture, nothing more. You can create your manager face from a pretty awful range of pre-sets and choose which style of suit you want to wear. But this familiar option set is spliced with some quite alarming design choices. You start off as always by setting up your manger profile and all the options you’d expect to see are available, age, nationality and favourite club amongst many others.
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#Fifa manager 11 reviews series
What I was interested to find out though was whether FIFA Manager 11 was a match for Sega’s goliath series which is considered by fan and critic alike the quintessential football management experience.
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I haven’t really followed the game at any great length over the last few years due to my allegiance to the Football Manager series. Special highlights are the FIFA 3D engine, more than 13,000 original player pictures, the player manager mode, the national team manager mode, the Create-a-Club mode and the Match Prognosis Tool.I wasn’t too sure what to expect when I started playing FIFA Manager 11 if I’m honest. In the game you are responsible for the line-up, the tactics and the training of your team – as well as for signing the right players, improving the club facilities and the stadium.
#Fifa manager 11 reviews full
The manager still has full control over the management of a football club. Introduced in 2009 it also includes a separate online mode where up to 8 players can play against each other over the internet. Hundreds of improvements to the game have been made across the board with a special focus on its core areas. The game features a vast array of all-new features. FIFA Manager 11 was developed by Bright Future and published by EA Sports, and released on October 28, 2010. FIFA Manager 11 is the 2011 successor to the FIFA Manager series from EA’s sports brand, EA Sports, following up FIFA Manager 10, and is also the 10th edition of the franchise.